Drawing frame by frame animation is REALLY HARD, but it gives me an appreciation for the animators of the old days. This obviously isn't finished, but as a practice and considering I haven't done this in YEARS, It's not bad.
Why the ball with legs? Well my animation background is technically 3D animation and I've seen tests like this in 3D where they have simply a ball with legs rigged and ready to animate and you have to make it seem believable. That was the basic concept with this. The walk run cycle is very difficult so being able to master that shows some skill. Not me though. I have no skill for this...
The Animator's Survival Kit by Richard Williams is the most amazing comprehensive guide to character animation in existence (as far as I'm concerned). Often people cite this as a perfect beginners book, and they aren't wrong, BUT as my Shifu Darin said, "Once you master the basics, you've mastered KungFu".
Honestly, I'm not entirely sure if those were the exact words, but it has the essence. The same is true with animation. Once you master the basics in this book, you'll be able to animate everything. The concepts discussed therein have helped me in literally EVERY animation project I've done, from 2D graphics to 3D motion design.
What do you think? How much respect do you have for the old animators? Do you think this method of animation should be preserved and why? Share your favorite animation or an animation you did yourself! I'd love to chat with you about it! Let me know in the comments below.